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swfmovie- add() adds instance to the current movie.
instance is any type of
data : Shapes, text, fonts, etc. must all be add'ed to the
movie to make this work.
For displayable types (shape, text, button, sprite),
this returns an SWFDisplayItem(), a handle to the
object in a display list. Thus, you can add the same shape to
a movie multiple times and get separate handles back for each
separate instance.
See also all other objects (adding this later), and swfmovie- remove()
See examples in :
swfdisplayitem- rotateto() and
swfshape- addfill().