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swfmorph() creates a new
SWFMorph object.
Also called a "shape tween". This thing lets you make
those tacky twisting things that make your computer choke.
Oh, joy!
The methods here are sort of weird. It would make more
sense to just have newSWFMorph(shape1, shape2);, but as
things are now, shape2 needs to know that it's the second
part of a morph. (This, because it starts writing its output
as soon as it gets drawing commands- if it kept its own
description of its shapes and wrote on completion this and
some other things would be much easier.)
SWFMorph has the following methods : swfmorph- getshape1() and swfmorph- getshape1().
This simple example will morph a big red square into a
smaller blue black-bordered square.