Description
new
swfaction
( string script)
Atenção
|
Esta
função
é
EXPERIMENTAL
.
Isso
quer
dizer
que
o
comportamento
desta
função
e
seu
nome
,
incluindo
TUDO
o
que
está
documentado
aqui
pode
mudar
em
futuras
versões
do
PHP
,
SEM
QUALQUER
NOTIFICAÇÃO
.
Esteja
avisado
,
e
use
esta
função
por
sua
própria
conta
e
risco
.
|
- time()
-
- random(seed)
-
- length(expr)
-
- int(number)
-
- concat(expr, expr)
-
- ord(expr)
-
- chr(num)
-
- substr(string, location, length)
-
- duplicateClip(clip, name, depth)
-
- removeClip(expr)
-
- trace(expr)
-
- startDrag(target, lock, [left, top, right, bottom])
-
- stopDrag()
-
- callFrame(expr)
-
- getURL(url, target, [method])
-
- loadMovie(url, target)
-
- nextFrame()
-
- prevFrame()
-
- play()
-
- stop()
-
- toggleQuality()
-
- stopSounds()
-
- gotoFrame(num)
-
- gotoFrame(name)
-
- setTarget(expr)
-
And there's one weird extra thing. The expression
frameLoaded(num) can be used in if statements and while loops to
check if the given frame number has been loaded yet. Well, it's
supposed to, anyway, but I've never tested it and I seriously
doubt it actually works. You can just use /:framesLoaded instead.
So, setting a sprite's x position is as simple as
/box.x = 100;
. Why the slash in front of the box, though? That's how flash
keeps track of the sprites in the movie, just like a unix
filesystem- here it shows that box is at the top level. If the
sprite named box had another sprite named biff inside of it,
you'd set its x position with /box/biff.x = 100;. At least, I
think so; correct me if I'm wrong here.
Exemplo
1
.
swfaction(
)
example
|
Exemplo
2
.
swfaction(
)
example
|
Exemplo
3
.
swfaction(
)
example
|
Exemplo
4
.
swfaction(
)
example
|