Description
new
swfaction
( string script)
Warnung
|
Diese
Funktion
ist
EXPERIMENTELL
.
Das
Verhalten
,
der
Funktionsname
und
alles
Andere
was
hier
dokumentiert
ist
,
kann
sich
in
zukünftigen
PHP-Versionen
ohne
Ankündigung
ändern
.
Seien
Sie
gewarnt
und
verwenden
Sie
diese
Funktion
auf
eigenes
Risiko
.
|
- time()
-
- random(seed)
-
- length(expr)
-
- int(number)
-
- concat(expr, expr)
-
- ord(expr)
-
- chr(num)
-
- substr(string, location, length)
-
- duplicateClip(clip, name, depth)
-
- removeClip(expr)
-
- trace(expr)
-
- startDrag(target, lock, [left, top, right, bottom])
-
- stopDrag()
-
- callFrame(expr)
-
- getURL(url, target, [method])
-
- loadMovie(url, target)
-
- nextFrame()
-
- prevFrame()
-
- play()
-
- stop()
-
- toggleQuality()
-
- stopSounds()
-
- gotoFrame(num)
-
- gotoFrame(name)
-
- setTarget(expr)
-
And there's one weird extra thing. The expression
frameLoaded(num) can be used in if statements and while loops to
check if the given frame number has been loaded yet. Well, it's
supposed to, anyway, but I've never tested it and I seriously
doubt it actually works. You can just use /:framesLoaded instead.
So, setting a sprite's x position is as simple as
/box.x = 100;
. Why the slash in front of the box, though? That's how flash
keeps track of the sprites in the movie, just like a unix
filesystem- here it shows that box is at the top level. If the
sprite named box had another sprite named biff inside of it,
you'd set its x position with /box/biff.x = 100;. At least, I
think so; correct me if I'm wrong here.
Beispiel
1
.
swfaction(
)
example
|
Beispiel
2
.
swfaction(
)
example
|
Beispiel
3
.
swfaction(
)
example
|
Beispiel
4
.
swfaction(
)
example
|