Description
new
swfaction
( string script)
Varování
|
Tato
funkce
je
EXPERIMENTÁLNÍ
.
Chování
této
funkce
,
její
název
a
všechno
ostatní
,
co
je
zde
zdokumentováno
,
se
v
budoucích
verzích
PHP
může
BEZ
OHLÁŠENÍ
změnit
.
Berte
to
v
úvahu
a
používejte
tuto
funkci
na
vlastní
nebezpečí
.
|
- time()
-
- random(seed)
-
- length(expr)
-
- int(number)
-
- concat(expr, expr)
-
- ord(expr)
-
- chr(num)
-
- substr(string, location, length)
-
- duplicateClip(clip, name, depth)
-
- removeClip(expr)
-
- trace(expr)
-
- startDrag(target, lock, [left, top, right, bottom])
-
- stopDrag()
-
- callFrame(expr)
-
- getURL(url, target, [method])
-
- loadMovie(url, target)
-
- nextFrame()
-
- prevFrame()
-
- play()
-
- stop()
-
- toggleQuality()
-
- stopSounds()
-
- gotoFrame(num)
-
- gotoFrame(name)
-
- setTarget(expr)
-
And there's one weird extra thing. The expression
frameLoaded(num) can be used in if statements and while loops to
check if the given frame number has been loaded yet. Well, it's
supposed to, anyway, but I've never tested it and I seriously
doubt it actually works. You can just use /:framesLoaded instead.
So, setting a sprite's x position is as simple as
/box.x = 100;
. Why the slash in front of the box, though? That's how flash
keeps track of the sprites in the movie, just like a unix
filesystem- here it shows that box is at the top level. If the
sprite named box had another sprite named biff inside of it,
you'd set its x position with /box/biff.x = 100;. At least, I
think so; correct me if I'm wrong here.
Příklad
1
.
swfaction(
)
example
|
Příklad
2
.
swfaction(
)
example
|
Příklad
3
.
swfaction(
)
example
|
Příklad
4
.
swfaction(
)
example
|